wcs-asset-patterns

Defines the 'Composite Asset' problem and the correct data mapping patterns for Wing Commander Saga (WCS) assets. This skill should be used when understanding the relationship between POF 3D models and TBL data files, or when designing asset migration strategies that preserve gameplay functionality.

$ Instalar

git clone https://github.com/fuchsst/wcsaga_godot_converter /tmp/wcsaga_godot_converter && cp -r /tmp/wcsaga_godot_converter/.claude/skills/asset-pipeline-orchestrator ~/.claude/skills/wcsaga_godot_converter

// tip: Run this command in your terminal to install the skill