playtesting-orchestrator

Test escape room difficulty, collect player metrics, identify stuck points, and balance gameplay for 60-70% completion rate target. Implements alpha/beta testing protocols, feedback analysis, and iterative difficulty adjustment. Use when validating game balance, analyzing player behavior, or optimizing escape room challenge levels.

$ Instalar

git clone https://github.com/majiayu000/claude-skill-registry /tmp/claude-skill-registry && cp -r /tmp/claude-skill-registry/skills/testing/playtesting-orchestrator ~/.claude/skills/claude-skill-registry

// tip: Run this command in your terminal to install the skill