unity-fundamentals

This skill should be used when the user asks about "Unity lifecycle", "MonoBehaviour methods", "Awake vs Start", "Update vs FixedUpdate", "Unity serialization", "[SerializeField]", "GetComponent", "component references", "Unity prefabs", "prefab workflow", or needs guidance on fundamental Unity patterns and best practices.

$ Instalar

git clone https://github.com/majiayu000/claude-skill-registry /tmp/claude-skill-registry && cp -r /tmp/claude-skill-registry/skills/testing/unity-fundamentals ~/.claude/skills/claude-skill-registry

// tip: Run this command in your terminal to install the skill