pygame-patterns

Codify reusable pygame patterns for entities, projectiles, movement, and sprite handling. Use when implementing pygame entities or systems that need frame-independent physics, collision detection, or sprite management. References verified patterns from project implementation.

$ Installer

git clone https://github.com/majiayu000/claude-skill-registry /tmp/claude-skill-registry && cp -r /tmp/claude-skill-registry/skills/development/pygame-patterns ~/.claude/skills/claude-skill-registry

// tip: Run this command in your terminal to install the skill