Unnamed Skill
Implement mobile-first responsive designs with fluid layouts, breakpoints, relative units, and touch-friendly interfaces that work across all device sizes. Use this skill when writing or modifying React components (.tsx, .jsx files), when implementing CSS or Tailwind responsive utilities (sm:, md:, lg:, xl: breakpoints), when working on layout components, navigation menus, grid systems, when optimizing for mobile devices, tablets, or desktop screens, when implementing media queries, when ensuring touch-friendly UI elements, or when testing cross-device compatibility.
$ インストール
git clone https://github.com/DevanB/lucidlog /tmp/lucidlog && cp -r /tmp/lucidlog/.claude/skills/frontend-responsive ~/.claude/skills/lucidlog// tip: Run this command in your terminal to install the skill
name: Frontend Responsive description: Implement mobile-first responsive designs with fluid layouts, breakpoints, relative units, and touch-friendly interfaces that work across all device sizes. Use this skill when writing or modifying React components (.tsx, .jsx files), when implementing CSS or Tailwind responsive utilities (sm:, md:, lg:, xl: breakpoints), when working on layout components, navigation menus, grid systems, when optimizing for mobile devices, tablets, or desktop screens, when implementing media queries, when ensuring touch-friendly UI elements, or when testing cross-device compatibility.
Frontend Responsive
This Skill provides Claude Code with specific guidance on how to adhere to coding standards as they relate to how it should handle frontend responsive.
When to use this skill
- When creating or editing React components in
.tsxor.jsxfiles - When implementing responsive layouts using CSS Grid or Flexbox
- When writing Tailwind CSS responsive utility classes (sm:, md:, lg:, xl:, 2xl:)
- When implementing mobile-first design patterns
- When creating navigation menus that adapt to different screen sizes
- When working on responsive typography that scales across breakpoints
- When implementing touch-friendly UI elements (buttons, tap targets, gestures)
- When optimizing images and assets for different screen sizes and resolutions
- When testing UI components across mobile, tablet, and desktop breakpoints
- When using relative units (rem, em, %, vh, vw) instead of fixed pixels
- When implementing responsive spacing, padding, or margins
- When creating fluid container layouts that adapt to viewport size
Instructions
For details, refer to the information provided in this file: frontend responsive
Repository
