playtesting-orchestrator
Test escape room difficulty, collect player metrics, identify stuck points, and balance gameplay for 60-70% completion rate target. Implements alpha/beta testing protocols, feedback analysis, and iterative difficulty adjustment. Use when validating game balance, analyzing player behavior, or optimizing escape room challenge levels.
$ インストール
git clone https://github.com/majiayu000/claude-skill-registry /tmp/claude-skill-registry && cp -r /tmp/claude-skill-registry/skills/testing/playtesting-orchestrator ~/.claude/skills/claude-skill-registry// tip: Run this command in your terminal to install the skill
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majiayu000
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majiayu000/claude-skill-registry/skills/testing/playtesting-orchestrator
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Updated1w ago
Added1w ago