tufte-slide-design

This skill applies Edward Tufte's data visualization principles from "The Visual Display of Quantitative Information" to create high-impact slides. Use when designing presentations, creating charts/graphs, reviewing slides for clarity, or transforming data into visual displays. Triggers on phrases like "make a slide", "create presentation", "design chart", "visualize data", "review my slides", or "make this more impactful".

$ 安裝

git clone https://github.com/ingpoc/SKILLS /tmp/SKILLS && cp -r /tmp/SKILLS/tufte-slide-design ~/.claude/skills/SKILLS

// tip: Run this command in your terminal to install the skill


name: tufte-slide-design description: This skill applies Edward Tufte's data visualization principles from "The Visual Display of Quantitative Information" to create high-impact slides. Use when designing presentations, creating charts/graphs, reviewing slides for clarity, or transforming data into visual displays. Triggers on phrases like "make a slide", "create presentation", "design chart", "visualize data", "review my slides", or "make this more impactful".

Tufte Slide Design

Apply Edward Tufte's principles from "The Visual Display of Quantitative Information" to create presentations that communicate complex ideas with clarity, precision, and efficiency.

Core Philosophy

Tufte's central insight: "Clutter and confusion are failures of design, not attributes of information."

Information overload is rarely the problem—poor information design is. The goal is graphical excellence: the well-designed presentation of interesting data combining substance, statistics, and design.

The Five Laws of Data-Ink

When designing any slide with data:

  1. Above all else, show the data - Data is the primary focus
  2. Maximize the data-ink ratio - Every pixel should convey information
  3. Erase non-data-ink - Remove decorations that don't inform
  4. Erase redundant data-ink - Eliminate duplicate information carriers
  5. Revise and edit - Continuously refine toward simplicity

Data-Ink Ratio Formula

Data-Ink Ratio = Ink presenting data / Total ink used

Target: As close to 1.0 as possible. Each element should earn its place.

Slide Design Workflow

Step 1: Identify the Data Story

Before creating any slide, answer:

  • What is the ONE key insight this slide must communicate?
  • What data supports this insight?
  • What would be lost if this slide were removed?

Step 2: Apply the Chartjunk Elimination Checklist

Remove or minimize:

Chartjunk ElementAction
3D effectsFlatten to 2D
Gradient fillsUse solid colors
Heavy gridlinesLighten or remove
Decorative bordersRemove entirely
Background imagesRemove unless data
Drop shadowsRemove
Unnecessary legendsLabel directly on chart
Excessive tick marksReduce to minimum
Moiré patternsUse solid fills

Step 3: Check Graphical Integrity

Tufte's Six Principles of Graphical Integrity:

  1. Proportional representation - Visual size must match numerical quantity
  2. Clear labeling - Label data directly on the graphic
  3. Show data variation, not design variation - Design should not distort
  4. Use proper monetary units - Deflate/standardize when showing money over time
  5. Match dimensions - Don't use 2D/3D to represent 1D data
  6. Preserve context - Never quote data out of context

Step 4: Calculate the Lie Factor

Lie Factor = Size of effect in graphic / Size of effect in data
  • Lie Factor = 1.0: Truthful
  • Lie Factor > 1.0: Overstates the effect
  • Lie Factor < 1.0: Understates the effect

Example violation: A 53% numerical change shown as 783% visual change = Lie Factor of 14.8

Step 5: Apply Advanced Techniques

Small Multiples

Use for comparing related data:

  • Same graphic structure repeated with different data slices
  • Enables visual comparison within eye span
  • "Move to the heart of visual reasoning—to see, distinguish, choose"

Sparklines

Word-sized graphics for inline data display:

  • High resolution in small space
  • Embed in tables or text
  • "Datawords: data-intense, design-simple, word-sized graphics"

Direct Labeling

Instead of legends, label data directly:

  • Reduces eye movement
  • Eliminates legend decoding
  • Places information where attention focuses

Slide Types and Tufte Approaches

Data-Heavy Slides

  1. Strip unnecessary gridlines
  2. Use range-frame axes (only show data range)
  3. Consider small multiples for comparisons
  4. Direct label instead of legends
  5. Horizontal orientation where possible

Text-Heavy Slides (Anti-Pattern)

Tufte's critique of bullet points ("The Cognitive Style of PowerPoint"):

  • Bullet lists fragment thought
  • Hierarchical bullets obscure relationships
  • Low information density

Alternative approaches:

  • Use sentence-case prose for complex ideas
  • Provide detailed handouts instead
  • Show data tables with full context
  • Use visual diagrams showing relationships

Title Slides

Apply same principles:

  • Remove decorative elements
  • Use typography for hierarchy, not ornament
  • Every word should contribute meaning

Quick Reference: Before/After Patterns

Bar Charts

Before: 3D bars, gradient fills, heavy gridlines, legend below After: 2D bars, solid colors, no gridlines, direct labels

Line Charts

Before: Multiple colors, thick lines, point markers, legend After: Direct labels on lines, minimal markers, reduced palette

Pie Charts

Tufte's view: Generally avoid. If required:

  • Never use 3D
  • Limit to 3-4 slices maximum
  • Consider bar chart instead

Tables

Before: Heavy borders, alternating row colors, centered text After: Minimal rules, left-aligned text, whitespace for separation

Resources

For detailed principles and examples, reference:

  • references/tufte-principles.md - Complete principle documentation with examples
  • references/slide-checklist.md - Quick checklist for slide review

Anti-Patterns to Avoid

  1. PowerPoint defaults - Override all default templates and effects
  2. Chart templates - Design from data, not from template
  3. Decoration for engagement - Data is engaging when well-presented
  4. Hiding complexity - Show the complexity, design it well
  5. Animation for emphasis - Use visual hierarchy instead