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CI/CD

13574 skills in DevOps > CI/CD

hig-ref

Marketplace

Reference — Comprehensive Apple Human Interface Guidelines covering colors (semantic, custom, patterns), backgrounds (material hierarchy, dynamic), typography (built-in styles, custom fonts, Dynamic Type), SF Symbols (rendering modes, color, localization), Dark Mode, accessibility, and platform-specific considerations

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

liquid-glass

Marketplace

Use when implementing Liquid Glass effects, reviewing UI for Liquid Glass adoption, debugging visual artifacts, optimizing performance, or requesting expert review of Liquid Glass implementation - provides comprehensive design principles, API patterns, and troubleshooting guidance from WWDC 2025. Includes design review pressure handling and professional push-back frameworks

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

storage-management-ref

Marketplace

Use when asking about 'purge files', 'storage pressure', 'disk space iOS', 'isExcludedFromBackup', 'URL resource values', 'volumeAvailableCapacity', 'low storage', 'file purging priority', 'cache management' - comprehensive reference for iOS storage management and URL resource value APIs

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

swiftui-debugging

Marketplace

Use when debugging SwiftUI view updates, preview crashes, or layout issues - diagnostic decision trees to identify root causes quickly and avoid misdiagnosis under pressure

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

background-processing-diag

Marketplace

Symptom-based background task troubleshooting - decision trees for 'task never runs', 'task terminates early', 'works in dev not prod', 'handler not called', with time-cost analysis for each diagnosis path

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

deep-link-debugging

Marketplace

Use when adding debug-only deep links for testing, enabling simulator navigation to specific screens, or integrating with automated testing workflows - enables closed-loop debugging without production deep link implementation

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

core-location-ref

Marketplace

Use for Core Location API reference - CLLocationUpdate, CLMonitor, CLServiceSession, authorization, background location, geofencing

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

liquid-glass-ref

Marketplace

Use when planning comprehensive Liquid Glass adoption across an app, auditing existing interfaces for Liquid Glass compatibility, implementing app icon updates, or understanding platform-specific Liquid Glass behavior - comprehensive reference guide covering all aspects of Liquid Glass adoption from WWDC 2025

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

energy-diag

Marketplace

Symptom-based energy troubleshooting - decision trees for 'app at top of battery settings', 'phone gets hot', 'background drain', 'high cellular usage', with time-cost analysis for each diagnosis path

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

storage

Marketplace

Use when asking 'where should I store this data', 'should I use SwiftData or files', 'CloudKit vs iCloud Drive', 'Documents vs Caches', 'local or cloud storage', 'how do I sync data', 'where do app files go' - comprehensive decision framework for all iOS storage options

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

avfoundation-ref

Marketplace

Reference — AVFoundation audio APIs, AVAudioSession categories/modes, AVAudioEngine pipelines, bit-perfect DAC output, iOS 26+ spatial audio capture, ASAF/APAC, Audio Mix with Cinematic framework

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

ios-ml

Marketplace

Use when deploying ANY machine learning model on-device, converting models to CoreML, compressing models, or implementing speech-to-text. Covers CoreML conversion, MLTensor, model compression (quantization/palettization/pruning), stateful models, KV-cache, multi-function models, async prediction, SpeechAnalyzer, SpeechTranscriber.

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

swiftui-layout

Marketplace

Use when layouts need to adapt to different screen sizes, iPad multitasking, or iOS 26 free-form windows — decision trees for ViewThatFits vs AnyLayout vs onGeometryChange, size class limitations, and anti-patterns preventing device-based layout mistakes

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

haptics

Marketplace

Use when implementing haptic feedback, Core Haptics patterns, audio-haptic synchronization, or debugging haptic issues - covers UIFeedbackGenerator, CHHapticEngine, AHAP patterns, and Apple's Causality-Harmony-Utility design principles from WWDC 2021

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

swiftui-debugging-diag

Marketplace

Use when SwiftUI view debugging requires systematic investigation - view updates not working after basic troubleshooting, intermittent UI issues, complex state dependencies, or when Self._printChanges() shows unexpected update patterns - systematic diagnostic workflows with Instruments integration

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

display-performance

Marketplace

Use when app runs at unexpected frame rate, stuck at 60fps on ProMotion, frame pacing issues, or configuring render loops. Covers MTKView, CADisplayLink, CAMetalDisplayLink, frame pacing, hitches, system caps.

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

typography-ref

Marketplace

Apple platform typography reference (San Francisco fonts, text styles, Dynamic Type, tracking, leading, internationalization) through iOS 26

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

ui-testing

Marketplace

Use when writing UI tests, recording interactions, tests have race conditions, timing dependencies, inconsistent pass/fail behavior, or XCTest UI tests are flaky - covers Recording UI Automation (WWDC 2025), condition-based waiting, network conditioning, multi-factor testing, crash debugging, and accessibility-first testing patterns

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

uikit-animation-debugging

Marketplace

Use when CAAnimation completion handler doesn't fire, spring physics look wrong on device, animation duration mismatches actual time, gesture + animation interaction causes jank, or timing differs between simulator and real hardware - systematic CAAnimation diagnosis with CATransaction patterns, frame rate awareness, and device-specific behavior

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago

swift-performance

Marketplace

Use when optimizing Swift code performance, reducing memory usage, improving runtime efficiency, dealing with COW, ARC overhead, generics specialization, or collection optimization

CharlesWiltgen/Axiom
142
10
Actualizado 1w ago