🔒

Unit Testing

5220 skills in Testing & Security > Unit Testing

test-driven-development

Write the test first, watch it fail, write minimal code to pass

bobmatnyc/claude-mpm
36
6
업데이트 1w ago

Condition-Based Waiting

Replace arbitrary timeouts with condition polling for reliable async tests

bobmatnyc/claude-mpm
36
6
업데이트 1w ago

debugging

MANDATORY for ANY bug, test failure, or unexpected behavior - four-phase systematic framework (root cause investigation, pattern analysis, hypothesis testing, implementation) that ensures understanding before attempting solutions. CONSULT THIS SKILL if you find yourself having to fix bugs, test failures, or unexpected behavior.

vereis/nix-config
36
6
업데이트 1w ago

Testing Anti-Patterns

Never test mock behavior. Never add test-only methods to production classes. Understand dependencies before mocking.

bobmatnyc/claude-mpm
36
6
업데이트 1w ago

longevity-scholar

This skill should be used when users explicitly request academic papers, recent research, most cited research, or scholarly articles about longevity, aging, lifespan extension, or related topics. Triggers on phrases like "find papers on", "latest research about", "most cited studies on", or "academic literature about" in the context of longevity.

bio-xyz/BioAgents
36
7
업데이트 1w ago

brainstorming

MANDATORY for any feature or design decision - refines ideas into validated designs through collaborative questioning, explores alternatives, then breaks implementation into atomic test/lint/commit steps

vereis/nix-config
36
6
업데이트 1w ago

webapp-testing

Automated webapp testing with Playwright. Server management, UI testing, visual debugging, and reconnaissance-first approach.

bobmatnyc/claude-mpm
36
6
업데이트 1w ago

Test Quality Inspector

Systematically inspect unit and E2E tests to verify they test the right behavior, provide meaningful coverage, and catch real regressions

bobmatnyc/claude-mpm
36
6
업데이트 1w ago

starwards-verification

Evidence-based completion verification for Starwards - run actual npm test commands, check E2E snapshots, verify TypeScript types, and confirm build success before claiming work is complete; evidence before assertions always

starwards/starwards
35
1
업데이트 1w ago

starwards-debugging

Systematic debugging for Starwards - four-phase framework (root cause investigation, pattern analysis, hypothesis testing, implementation) with Colyseus state inspection, Tweakpane debugging, multiplayer sync issues, and monorepo-specific troubleshooting

starwards/starwards
35
1
업데이트 1w ago

starwards-monorepo

npm workspace monorepo workflow for Starwards - build order, module dependencies, watch mode, testing across modules, and avoiding common monorepo pitfalls; core builds first always

starwards/starwards
35
1
업데이트 1w ago

starwards-tdd

Test-driven development for Starwards - write the test first, watch it fail, write minimal code to pass; includes Jest unit tests, Playwright E2E tests, Colyseus state sync, @gameField decorators, Tweakpane UI, and multiplayer scenarios

starwards/starwards
35
1
업데이트 1w ago

Testing Blocks

Guide for testing code changes in AEM Edge Delivery projects including blocks, scripts, and styles. Use this skill after making code changes and before opening a pull request to validate functionality. Covers unit testing for utilities and logic, browser testing with Playwright/Puppeteer, linting, performance validation, and guidance on which tests to maintain vs use as throwaway validation.

adobe/helix-website
35
53
업데이트 1w ago

render-page

Use this skill to inspect what a Rails page currently displays, extract HTML content, or verify rendering WITHOUT starting a dev server. Useful for understanding page output before making changes, debugging views, searching for content, or testing that pages work correctly. Provides scripts/render.rb for quick page inspection and HTML extraction.

rubys/showcase
34
6
업데이트 1w ago

pact-testing-patterns

TEST PHASE: Testing strategies, patterns, and quality assurance workflows.Provides test strategy frameworks, coverage guidelines, unit/integration/e2e patterns,performance testing approaches, and security testing checklists.Use when: designing test strategies, writing tests, evaluating coverage,planning QA workflows, implementing test automation.

ProfSynapse/PACT-prompt
34
9
업데이트 6d ago

pact-architecture-patterns

ARCHITECT PHASE: Architectural design patterns, component templates, and system design guidance.Provides proven architectural patterns including microservices, layered architecture,event-driven systems, C4 diagram templates, API contract formats, and design anti-patterns.Use when: designing system architecture, creating component diagrams, defining interfaces,planning component boundaries, choosing architectural patterns, organizing system modules,or when user mentions: architecture, components, system design, diagrams, C4, microservices,API contracts, service boundaries, architectural patterns.Use for: component design, interface definition, system boundaries, dependency management,architecture documentation, design patterns, integration patterns.DO NOT use for: code implementation details, specific framework syntax, database schema design,frontend-specific patterns, testing strategies, or security implementation (use dedicated skills).

ProfSynapse/PACT-prompt
34
9
업데이트 1w ago

mcp-inspector

Test Model Context Protocol (MCP) servers using the MCP Inspector CLI with correct syntax

JuliaSMLM/ModelContextProtocol.jl
34
7
업데이트 1w ago

testing

Information about running tests, test coverage, and known testing issues in the Rails application. Use when the user asks about testing procedures, encounters test failures, wants to know about coverage, or needs to troubleshoot intermittent system test issues.

rubys/showcase
34
6
업데이트 1w ago

test-skill

embedded fallback test skill

cexll/agentsdk-go
33
1
업데이트 6d ago

typed-holes-refactor

Marketplace

Refactor codebases using Design by Typed Holes methodology - iterative, test-driven refactoring with formal hole resolution, constraint propagation, and continuous validation. Use when refactoring existing code, optimizing architecture, or consolidating technical debt through systematic hole-driven development.

rand/cc-polymath
33
2
업데이트 6d ago